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7.16.5 CreateTextFile Method

Creates a specified file name and returns a TextStream object that can be used to read from or write to the file.
 

Syntax

object.CreateTextFile(filename[, overwrite[, unicode]])

Arguments

object
The name of a FileSystemObject object. Required.
filename
A String expression that identifies the file to create. Required.
overwrite
A Boolean value that indicates whether you can overwrite an existing file. The value is true if the file can be overwritten, false if it can't be overwritten. If omitted, existing files are not overwritten. Optional.
unicode
A Boolean value that indicates whether the file is created as a Unicode or ASCII file. The value is true if the file is created as a Unicode file, false if it's created as an ASCII file. If omitted, an ASCII file is assumed. Optional.

Remarks

The following code illustrates how to use the CreateTextFile method to create and open a text file:
 

var fs = new ActiveXObject("Scripting.FileSystemObject");

var a = fs.CreateTextFile("c:\\testfile.txt", true);

a.WriteLine("This is a test.");

a.Close();

If the overwrite argument is False, or is not provided, for a filename that already exists, an error occurs.
 

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